Current Research Area(s)
- Agent Based Modelling Simulation
- Engineering Change Management Curriculum Design
- Game Development Education Curriculum Design
Publications
- Enterprise PDM as Digital Backbone in a Large First-Year Engineering Course (ASEE, 2025)
- Engineering Graphics Education for the Digital Enterprise: A Practical Example in a Large Freshman Engineering Course (ASEE, 2024)
- Synthesizing affective virtual reality multicharacter experiences (CASA, 2021)
- Virtual reality game level layout design for real environment constraints (CCADG, 2021)
- Walking in a Crowd Full of Virtual Characters: Effects of Virtual Character Appearance on Human Movement Behavior (ISVC, 2020)
- Embodiment for the Difference: A VR Experience of Bipolar Disorder (IEEEVR, 2020)
- Parkinson's Disease Assist Device Using Machine Learning and Internet of Things (ICCSP, 2018)
Awards
- Graduate Teaching Award (Purdue University, 2025)
- Purdue Polytechnic Graduate School Summer Research Grant (2023)
- Daniel & Martina Lewis Graduate Endowment Scholarship (2020)
In The News
- Purdue Polytechnic game development program rises to No. 15 in Princeton Review ranking (2026)
- Learn how Purdue University is preparing undergraduate engineering students for the digital enterprise at Realize LIVE Americas 2025 (2025)
- New student-run digital enterprise group manages engineering projects for clubs across Purdue (2024)
- Computer graphics programs climb national rankings in animation, game design, UX (2024)
- Polytechnic grad students design the future of Purdue sports in the metaverse (2023)
Resources For DMs
- D&D Basic Rules
- Dungeon Scrawl
- D&D Statblock Generator
- D&D 5e Quick Reference
- Lore Frog
- Watabou's Procgen Arcana
- Dyson's Dodecahedron
- DM Reading List (Page Nos)
- d20 Monster Filter
- RPTools
- DiceRight
- NPC Generator